Monday, May 12, 2014

TSoL Episode 14 & X-Wing adventure

 

We see beyond the veil of time
 
Episode 14 of “The Stuff of Legends” gaming podcast is now live, you can check us out on iTunes here, or grab the direct download here. This we Chuck, Ian and I talk about 7th edition and the new rules (allegedly) regarding unbound army lists and the new psychic tables and a little bit about rumors in general, we also go over our hobby progress for the week, what’s going on at the shop and the escalation league news. Give us a listen and if you like what you hear, please let us know by rating us on iTunes and you can check out the gaming group on Facebook here.
 
Everything else:
Last Sunday was mother’s day, it was an understandably slow day for gaming, but we had a few of the usual suspects show up and we kicked off the first weekend of the bitz bazaar (we finally moved the pile off of Ian’s bed) Unfortunately my camera bag has been temporarily lost in the warp (Ian’s trunk) so this week’s escalation league pics will be a little light I did however manage to grab a few quick pics of my first game of X-wing.

So on the last episode of TSoL I mentioned that I wanted to try X-wing (made by Fantasy Flight) and Bill, one of our long time regulars showed up with a massive set of toys and took the time to teach me how to play.
 
This won’t be a super long review, just my experience with one game, and I should probably clarify I am not the biggest Star Wars fan. That being said it was a fun game and I could see myself playing again, everything about the game system is fairly straight forward, and they do a good job of making all of the visual mechanics of the system fairly accessible and very well laid out. What really got me was the movement system, getting to make your movement choice in secret and running the risk of over shooting your target, or flying straight into them and having to make a quick maneuver the following turn to get out of the action, or turnabout and try and gun down your opponents ship adds a certain level of depth to the game and helps make it feel like you are actually maneuvering through a dogfight, rather than just playing with static models on a 2d game board.

As I said before, I am not the biggest Star Wars fan, but this is a game I could see myself picking up in the near future (the starter sets only $40) It plays relatively quick and I can see why the system is catching on at a lot of stores and conventions and this may be a bit of wishful thinking, but I really wish FF would give Battle Fleet Gothic this treatment, the mechanics are somewhat similar and if you scale up slightly it could be an amazing re-launch of a great classic 40k game. That aside though, if you like dogfights in space, or you like quick tabletop games that can be played on a 4x4 over a lunch break then check out x-wing, it’s not crazy expensive, it may not be 40k, but it is pretty fun.
 
Cheers
-Scott
BH Senior Veil Skimmer

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