Showing posts with label events. Show all posts
Showing posts with label events. Show all posts

Wednesday, July 16, 2014

Apocalypse @ Legends




This Sunday July 20th Legends Gaming will be kicking off its first major campaign “The Battle for Periphery” by staging a massive 14,000 point apocalypse game! The fall of hive Regrax will be a showcase battle between Tyranids and the Imperial guard (Astra Militarum) who are desperately trying to hold off the Tyranid invasion while the civilian population tries to evacuate the doomed city. This Sunday will also be the official start of the campaign, so players who have signed up or sign up at the event will be able to start playing through the first tier of kill team games (500 points) 
 It's shaping up to be a pretty epic throw down between some pretty awesome armies (Chucks nids always a visual treat when deployed en force) So if your free this Sunday, swing by the store, we'll be set up in the overflow space next to the game side, we will also have plenty of tables set up for anyone wanting to play campaign missions, or get in a pickup game or just hang out and hobby. 



One last blurb. The latest episode of “The Stuff of Legends” is up, this week we talk about the upcoming campaign (I know, shocker right) hobby progress and games played for the week and general news for the gaming group.


 

Cheers
-Scott
BH Senior Sauceror 

P.S.
If you want to know what the gaming group is up to on a regular basis check out the Facebook group.

Monday, June 2, 2014

The Stuff of Legends: Episode 17



Episode 17 of "The Stuff of Legends" is out now on iTunes and direct download. This week Chuck, Ian and I talk about our first impressions on 7th edition and the psychic phase and the upcoming Valedor campaign at the shop. There's also a bit of hobby progress and the boys dish a bit on the new Orkanought kit coming out this week. You can grab the episode off iTunes, or direct download from the links below.

iTunes
Direct download



Cheers

-Scott

Monday, May 12, 2014

TSoL Episode 14 & X-Wing adventure

 

We see beyond the veil of time
 
Episode 14 of “The Stuff of Legends” gaming podcast is now live, you can check us out on iTunes here, or grab the direct download here. This we Chuck, Ian and I talk about 7th edition and the new rules (allegedly) regarding unbound army lists and the new psychic tables and a little bit about rumors in general, we also go over our hobby progress for the week, what’s going on at the shop and the escalation league news. Give us a listen and if you like what you hear, please let us know by rating us on iTunes and you can check out the gaming group on Facebook here.
 
Everything else:
Last Sunday was mother’s day, it was an understandably slow day for gaming, but we had a few of the usual suspects show up and we kicked off the first weekend of the bitz bazaar (we finally moved the pile off of Ian’s bed) Unfortunately my camera bag has been temporarily lost in the warp (Ian’s trunk) so this week’s escalation league pics will be a little light I did however manage to grab a few quick pics of my first game of X-wing.

So on the last episode of TSoL I mentioned that I wanted to try X-wing (made by Fantasy Flight) and Bill, one of our long time regulars showed up with a massive set of toys and took the time to teach me how to play.
 
This won’t be a super long review, just my experience with one game, and I should probably clarify I am not the biggest Star Wars fan. That being said it was a fun game and I could see myself playing again, everything about the game system is fairly straight forward, and they do a good job of making all of the visual mechanics of the system fairly accessible and very well laid out. What really got me was the movement system, getting to make your movement choice in secret and running the risk of over shooting your target, or flying straight into them and having to make a quick maneuver the following turn to get out of the action, or turnabout and try and gun down your opponents ship adds a certain level of depth to the game and helps make it feel like you are actually maneuvering through a dogfight, rather than just playing with static models on a 2d game board.

As I said before, I am not the biggest Star Wars fan, but this is a game I could see myself picking up in the near future (the starter sets only $40) It plays relatively quick and I can see why the system is catching on at a lot of stores and conventions and this may be a bit of wishful thinking, but I really wish FF would give Battle Fleet Gothic this treatment, the mechanics are somewhat similar and if you scale up slightly it could be an amazing re-launch of a great classic 40k game. That aside though, if you like dogfights in space, or you like quick tabletop games that can be played on a 4x4 over a lunch break then check out x-wing, it’s not crazy expensive, it may not be 40k, but it is pretty fun.
 
Cheers
-Scott
BH Senior Veil Skimmer

Saturday, April 12, 2014

The coming storm.

Good afternoon party people. as you are no doubt aware (would be really hard not to notice) a new Imperial guard codex has been released. Since about 6pm Friday night this has bee my life.

1st rule of 40k club, buy a really big desk.

Thank god for OneNote is all I have to say on that. For the last 24 hours I have been drinking deep from the content hose, and yet again GW has managed to cram as much information as possible into roughly eight pages of solid rules, there's been a lot of minor tweaking with the guard in this release and while there are a few 'new' units, I haven't really found any really serious standouts (I am sure there are internet people willing to tell me otherwise on standby)

So far though this book is shaping up to be really solid, they did a few things to make it a little easier to keep all the rules with in reach and the over all layout shows a lot of the polish that GW has been adding with each 6th ed codex release. Rules wise I think the guard got a lot of buffs to some of the less often used units, but its still to early for me to say anything one way or the other about the book just now. If you want to really know what I think about the new codex you can download the upcoming episode of "The Stuff of Legends" podcast which should be out next week. This will be my second appearance on the show and I am really looking forward to sitting down with Chuck and Ian again to really dig in to both Codex Militarum Tempestus and Astra Militarum.

If your in the San Jose/Cupertino area feel free to come by the shop, my co-conspirators and I will be there all day hobbying and playing games (first weekend of 1k with flyers in the escalation league whoo!) so stop on by :)

Cheers

-Scott
BH Senior Auspex Fiddler

Friday, April 11, 2014

Astra Militarum Launch thoughts

Codex Astra Militarum (IG) will soon be upon us, I have directed all my focus into not reading the advance review posts of those who are blessed enough to live in a more advanced time zone. Over the last week or so there have been plenty of leaks though, this far in to a release, rumors and hearsay start to turn into facts, and we have had more than one WD/codex leak, so there wont be a ton of surprises in the stats department, but being the borderline fluffy bunny that I am, its the changes in the background/canon that interest me the most with every update. With some new units (read previous forgeworld units) and a big refresh on plastics (ogryns, commissar and storm troopers) I am quite curious to see if the clock is moving forward or back, like how they did with the CSM books. Lately it would seem that GW's over all plan is to erase 1996-2007 and put everyone back at exactly 10,000 years and 28 days after the heresy, also despite the Damocles campaign still happening, the whole 'let's purge the xenos menace' thing never happened with the space fish, and everyone is best bro's now.

Bellyaching aside, I am always excited when its codex release time, and all though GW has been going with a quantitate approach to their release schedule, I have yet to see a codex/army re-release that was not of decent quality, the scions were slow to warm my heart, but after actually getting to see them in the plastic I have actually grown to like the kit a bit more (there is a quad of them now sitting prominently on my hobby stack) I am swinging by Legends tonight to pick up my copy of the new sets and maybe some other bits of kit I feel necessary to my existence, and this Sunday the guys over at The Stuff of Legends podcast will be going over both the Tempestus and Militarum books on the show (check them out here)

Oh, one more quick teaser from one of my more ambitious upcoming projects.

 
I think everyone is going to be pleasantly surprised when I unveil the finished product :P
 

  Cheers
 
-Scott
BH Senior Goat Matryon

Tuesday, April 1, 2014

Weekend Workshop @ Legends



Sunday May 18th I will be hosting a hobby workshop at Legends comics & Games in Cupertino CA, focused on doing light box photography for beginners. The workshop will be 45 minutes to an hour and is free to attend, though space may be limited depending on how many people we get to RSVP , so I highly recommend sending us an email at bayhammer@gmail.com to check in advance what the turnout is going to look like as we get closer to the 18th.

These are the areas I will be going over:

-What & why
-Lighting.
-Setting up your camera.
-Shooting and backgrounds.
-Editing your photos.
-Commercial vs. DIY.

As an added bonus everyone who attends will get a chance to win their own fold up light box courtesy of Bay Hammer!

 
There are no required materials for this workshop, but it is recommended that you bring a note pad or tablet to take down notes for your own benefit, I also recommend brining the camera you plan on using and the  manual, or a print out of the manual for it if you have one and want to learn about the functions of your specific device. After the workshop I will be available to answer questions, provide advice or help attendees with setting up your camera.

So if your free that weekend and live in the south bay/San Jose area feel free to shoot me an email or join the Legends Warhammer group on Facebook for updates or  to RSVP under the events section.

I would love to do more of these types of events, so depending on how much interest we get in the event I may plan more down the line, and open up suggestions for future workshops and events.


See you there!

Scott
-BH Senior Lightmancer