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Turn one see's a stunted deployment of armor (mostly Dan's and turn one for the most part didn't happen) A battery of basilisks and a stormlord and Baneblade make for some menacing if not vulnerable targets for D's Phantoms. The guard make a play to lock out an objective early on and provide a minor threat towards the towering Eldar war machines by deploying a harasser squad of scout sentinels with auto cannons right on the Eldars doorstep forcing them to prioritize there targets rather then target the larger more valuable armor and Basilisk formation. The guard made a effort to blast away a structure point or two from the Eldars titans but to no avail. Now you may notice a growing line of guardians snaking along The Eldar deployment zone, this was actually part of a clever play devised by D to thwart any pesky out flanking maneuvers on his side of the board and as far as I know it worked. The top of turn two finds the Eldar making a good show of scrapping the guards forward armored push by almost immediately scrapping Dan's stormlord (which for some reason he left completely empty) and blasting apart a handful of sentinels. The remaining IG forces are forced back out of no mans land and the area becomes a neutral zone yet again.
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The bottom of turn three and the Guard are in full deployment bringing everything out of strategic reserve and making a rather good show of it as well. here we see the massed ranks of armor preparing for their forward push. Right now I myself was enjoying wing stop so you'll forgive me if the details are a bit sparse on the first wave of attacks. Starting in short order the guard opened up with the Baneblade crippling the Phantom further and taking off a few structure points for their trouble, then the Reaver and shadow sword unleashed a fusillade further damaging the phantom leaving it for all intensive purposes dead in place. This turn the terminators would also suffer the wrath of the Guards guns suffering the loss of near half there force and the destruction of the Land Raider and Dreadnought. The guard also make a push to secure their own objective points, but fall just short. Turn three ends with the Eldar and BA still in the lead holding both Objectives.
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The Eldar sweep the remaining Imperial forces from no mans land and leave the reaver a ticking time bomb on the Imperials side while shredding a few structure points from the guards super heavies and leaving the baneblades main gun destroyed. The bottom of turn four and the guard manage to seize an objective, though still lagging behind they manage to level out the score slightly. In the top of turn four the Blood Angels termies made an attempt to engage the guards Basilisks sitting at the rear but due to some bad rolls they only managed to scratch the paint a bit.
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Above we see Dan just after deploying his strategic asset, re deploying the now unstable Reaver right at the Eldars feet, unable to move or shoot but offering the menacing prospect of an apocalyptic explosion should the final blow be a powerful one. After re deploying the Reaver the Guard resume bombarding the one already crippled Phantom, this time the graceful giant was destroyed and removed from play. Meanwhile the formation of Valkyrie drop ships speed towards the center objective in a desperate bid to contest the most valuable bit of property in the game. Turn 4 ends with the guard having removed one of the titans and moving to take a second objective, effectively tieing the game.
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Turn Five See's the Valkyrie formation hammered by D cannons and blown apart leaving the storm troopers inside out in the open a mere stones throw from the objective (freshman Tom assists with the game after Dan had to duck out) The Eldar also land a misplaced shot on one of the guards buildings, the D strength blast destroys the building entirely and its occupants dropping the Guard back into second place. The Reaver still stands as the Eldar side did not wish to risk a meltdown.
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So next Sunday the game resumes, with new terrain configuration and new lists to decide who will be entered into the hall of Legends (other wise known as the cool little plaque I am going to have made) So stay tuned this week, both for Bay Hammer Radio and to see who will win.
I would like to thank Legends Comics And Games in Cupertino for hosting this event, and all those who worked to make this happen, but above all I would like to thank the players, without you guys this never would have happend.
Also Congrats to the winners of the Stormwardens charity Raffle, and a special salute to everyone involved with the project.
Cheers
Scott
BH Senior Editor
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