So on a less dramatic note, we finally organized the game space down in the octagon (only had to move a few hundred pounds of metal to really open the place up, also there are more tables behind me this shot just looked best) so now things are much more feng shui I suppose.
Turn 3 saw the loss of 1 of my Dark Angels squads
and a unit of his fire warriors to both storm bolter fire
and a incident involving a GPS failure during the moral check
Again in turn 3 Dreadnought number one managed to take down one of the enemy Devilfish but not without taking a fatal blow wreaking it, but in the process saving the second dred from the remaining garrisoned tau's LoS
The start of turn 4 See's the broken smoking hull of the Devilfish (imagine smoke damn you)
By Turn 6 our commanders had come to blows in a furious battle in which neither commander could gain the upper hand (he didn't fall for the untied shoe trick either)
By Turn 6 our commanders had come to blows in a furious battle in which neither commander could gain the upper hand (he didn't fall for the untied shoe trick either)
The match ended with the failed roll to go into turn 7 and with a roughly equal amount of points and units lost we decided to call it a draw. All in all it was a great game and I hope for a rematch (Ill have my marines taste fresh sushi yet)
Alright so to start of the intro to my second battle I will say this, I lost, tabled by turn 5 by a combination of poor choice of unit place meant on my part and a slightly better list from my opponent (who by the way was fielding some amazingly painted salamanders)
Alright so to start of the intro to my second battle I will say this, I lost, tabled by turn 5 by a combination of poor choice of unit place meant on my part and a slightly better list from my opponent (who by the way was fielding some amazingly painted salamanders)
Deployment
My dread backed by infantry goes to meet them
by turn 3 my infantry have been out flanked by his mobile armor but I have managed to take out his company master and one of his assault bikes and a few odd infantryTurn 4 I have my Terminators holed up in the ruins firing into the massed troops both behind the dedicated rhino and in the open
Turn 5 my infantry is decimated both dreds are down and my commander has finallay been blown away by his bike.
by turn 3 my infantry have been out flanked by his mobile armor but I have managed to take out his company master and one of his assault bikes and a few odd infantryTurn 4 I have my Terminators holed up in the ruins firing into the massed troops both behind the dedicated rhino and in the open
Turn 5 my infantry is decimated both dreds are down and my commander has finallay been blown away by his bike.
Over all it was a good game, I wish I had moved my dreads into his armor a lot sooner but I made the gamble to split my forces to try and divide his target list, which needless to say he had enough troops and armor to compensate for. Again look forward to a rematch, possibly against my Guard when I have them done, but for now the Dark Angels will have to do.
Happy Fathers Day
Scott
BH Senior Editor
P.S.
Planet Strike is comming up, so dont forget to place your advance orders with WCC to have everything at your door by game night.
Happy Fathers Day
Scott
BH Senior Editor
P.S.
Planet Strike is comming up, so dont forget to place your advance orders with WCC to have everything at your door by game night.
No comments:
Post a Comment